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Channel: [.NET] ActiveWorlds SDK .NET Wrapper v0.2.9.85 officially released!
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[.NET] ActiveWorlds SDK .NET Wrapper v0.2.9.85 officially released!

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Please note that I'm currently working on v0.2.10.85

Here's a few changes I have planned:
  • Made the type converter operators for AW.Color to UInt32 implicit
  • Added implicit type converter operators for AW.Color to Int32
  • Fixed a bug in Zones that wasn't initializing the size field to a value when a new zone was being constructed from scratch
  • Optimized some internal code
  • Added SerializeToPreset and UnserializeFromPreset to AW.V4Object and all classes that derive from this class
    • This allows you to load presets created by ActiveWorlds as AW.V4Object types to be used later
    • This also allows you to save AW.V4Object types in use by the Wrapper as presets for use by ActiveWorlds
      • For instance you can query all objects in the world and save the v4 type objects as presets
  • Continued efforts to place XML documentation comments on those methods and attributes that were missing them
  • Removed the CodeGenerator project from the source tree. This is being spun off into its own, more generalized tool
    • This will be available as a separate open source project intended for use as a general code generator based on XML and templates

I look forward to having this release out to the general public as soon as possible. I'm also in the process of creating code examples in C#, VB.NET, and IronPython and posting these under the Documentation section of the CodePlex site.

In terms of the code generator becoming its own project, I will be announcing more details soon.

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